![]() ![]() ![]() They generated as variably sized plains near sea level, often bordering water. They generated in sand and gravel variants and were considered structures as true biomes did not yet exist. The steep drops into the ocean below makes this variant dangerous, especially if the player is unaware of their surroundings.Īdded beaches. Buried Treasure can sometimes generate at high altitudes, and can even generate at y-90. Water and lava springs frequently generate on the sides of stony shores. ![]() Stony shores may generate at high enough elevations to have snow on their peaks, even when bordering warm biomes. They are usually a steep drop into the water below. They are made entirely of stone, with long strips of gravel. The stony shore variant replaces normal beaches in areas with mountainous terrain at low erosion values. The following mobs are naturally spawned here: Turtles can spawn here, as can buried treasure, shipwrecks and rarely underwater ruins.īeach worlds generated through the Buffet world type appear as a barren, desert-like sand islands of widely varying sizes with hills and moderately sized mountains of mainly sand and sandstone separated by bodies of water of likewise varying sizes with shipwrecks and ruined portals being the only visible features in the surface. Beach terrain is usually a smooth descent into the water, though it can vary in steepness and width. Like the sand in deserts, sandstone generates underneath it, preventing it from falling into caves below. The standard beach-type biome variant, Beaches are composed of mostly sand, with some gravel, dirt, and clay patches under the water, similarly to rivers. There are a total of three different beach biomes in the biome family. Ocean ruins generated in the ocean nearby may spread onto beaches, causing some ruins to form on land. Drowned often spawn in the water surrounding beaches. Turtles may spawn on some beaches, and are the only passive mobs that can do so, although other passive mobs can wander into beaches from surrounding biomes. Buried treasure often generates buried under most beaches, and shipwrecks occasionally generate on beaches. Beaches sometimes can also generate bordering rivers or be completely landlocked.īeaches don't have many resources of their own. Beaches do not always surround land biomes, allowing them to border the ocean. The type of beach variant is determined by the temperature and height of surrounding biomes. Beaches generate wherever a land biome meets an ocean. ![]()
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